The Exapnse series is back once again and, as has been the case so far, is once again an excellent and exciting dose of science fiction adventure. Where the previous novel, Cibola Burn, dealt with unauthorized colonies beyond the edge of know space Nemesis Games sees a return to more familiar locales and deals primarily with the political repercussions of events that have occurred in the series so far. The primary focus of Nemesis Games is zeroed in on the crew of the Rocinante in roughly equal measure. Where the previous novels focused more on Holden’s journey Nemesis Games expand perspective quite a bit by splitting up the crew and giving readers chapters from each of Roci’s core family members.
I read Alive by Scott Sigler while on my honeymoon in April. I’ve enjoyed his previous work, especially the Infected series, so I’m always willing to read whatever he has written. The premise of the novel is fascinating:
A young woman awakes trapped in an enclosed space. She has no idea who she is or how she got there. With only her instincts to guide her, she escapes her own confinement—and finds she’s not alone. She frees the others in the room and leads them into a corridor filled with the remains of a war long past. The farther these survivors travel, the worse are the horrors they confront. And as they slowly come to understand what this prison is, they realize that the worst and strangest possibilities they could have imagined don’t even come close to the truth.
I started Alive and didn’t stop reading until I finished. Exciting, thrilling, and eminently readable Alive is not a novel without its issues. In previous works Sigler doesn’t shy away from violence and while that is still true here it is certainly less graphic than in previous works (but can anything really top Perry’s sections in Infected?). Alive is a novel that is targeted a bit towards the teen crowd and I can’t help but think the audience limited the places that Sigler could go with his story.